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Worshipping the Titans ( Kronos, Oranos or Gaia) entitles the player to summon one of several new myth units: the Behemoth, essentially a living regenerating siege unit, the Automaton, a robot that repairs other Automatons during breaks in the fighting, the Satyr, a half goat-half human ranged unit, and the Argus, a jellyfish floating in the air that kills units with acid.
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Some, like Gaia's Forest, cause new forests to generate, which provides a far more effective wall that only Villagers (or forest fires or Colossi) can break through. Unlike the other civilizations, the Atlanteans can use certain god powers multiple times. Other, lesser god powers are available to the Atlanteans at any time during the game. The goddess Gaia has the ability to grow lush from buildings, preventing enemy players constructing buildings nearby as well as providing a small healing effect to buildings. This can significantly affect the gameplay of older maps designed for Age of Mythology pre-expansion, as areas of maps that were inaccessible become accessible. Titan worshippers have special powers, such as Kronos' ability to move buildings from one location on the map to another, or Oranos' Sky Passages, which allow instant unit transportation across the map. As well as being strong against Myth Units, Atlantean heroes retain their own strengths and weaknesses, for example, Murmillo Heroes are still weak against archers and strong against cavalry. Myth Units, Naval Units, Siege Units, Titans, and Cheiroballista are the exceptions. Most Atlantean human units can be transformed into heroes (including Citizens), which become a little bit better at everything they do, and do large amounts of additional damage against enemy Myth Units. With a line of sight that expands when he stands still and the ability to pick up relics he can be very effective in the early game, but he only has an attack if upgraded to hero. Unlike the other civilizations, which need to be in the Classical Age to build additional Town Centers, Atlanteans can build additional Town Centers from the beginning of the game.Ī new unit, the Oracle, is introduced on the side of the Atlanteans. The more they control, the faster the rate of Favor generation. However, they are slower to train, are much more expensive, and use up three population slots instead of one.Ītlanteans gain Favor through possessing Town Centers. Citizens have no drop off point for resources and Town Centers can be built at any time in the game.Ītlantean Citizens are much more effective in work than their Greek, Norse, Egyptian or Chinese counterparts and do not require drop-off points for resources instead they use pack donkeys. The Atlanteans have no specific hero units, but can convert any human unit into a hero. Playing as Arkantos you get to travel all the parts of the world (even the underworld) and play every major god available.One of the largest new additions to The Titans is a new civilization, the Atlanteans. Also unknown to him is that Poseidon is helping Gargarensis freeing Kronos as Kronos tempts Poseidon to rule all the heavens. On the way he rescues the wise Chiron, a centaur hero, Egyptian hero Queen Amanra, Norse Hero Regenlief (the fallen Valkyrie) and encounters Gargarensis who is trying to open the gates of tartarus for the Titan Kronos to escape who has been banished by Zeus himself in the pits of Tartarus. The campaign is story is about a hero Arkantos from Atlantis who reluctantly on insistence of his elder (Krios) joins the Greeks in the Trojan War but unknown to him is that the Trojan War is but a small part of the huge adventure that he is going on.
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It has got two playable modes, one of which is a single player campaign(the story mode) and the other being the versus mode in which one or more than one human player connected to each other can play. Age of Mythology is a Strategy Game in which you collect resources, build buildings, a good economy and spend your resources to train army of soldiers, heroes and myth units to fight.